using System; using System.Collections.Generic; using System.Runtime.InteropServices; using System.Text; namespace StgSharp.Math { [StructLayout(LayoutKind.Explicit,Size =16)] public struct vec4dInt { [FieldOffset(0)] public int X; [FieldOffset(4)] public int Y; [FieldOffset(8)] public int Z; [FieldOffset(12)] public int W; } }