using Steamworks; using System; using System.Collections.Generic; using System.Data.Common; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Text; namespace StgSharp.Math { [StructLayout(LayoutKind.Explicit,Size = 8)] public unsafe struct vec2dInt { [FieldOffset(0)] public int X; [FieldOffset(4)] public int Y; public vec2dInt(int x, int y) { this.X = x; this.Y = y; } public static implicit operator vec2d(vec2dInt vec) { return new vec2d(vec.X,vec.Y); } public static implicit operator vec2dInt(vec2d vec) { return new vec2dInt((int)vec.X, (int)vec.Y); } public static vec2dInt operator +(vec2dInt vec1, vec2dInt vec2) { return new vec2dInt(vec1.X + vec2.X, vec1.Y + vec2.Y); } public static vec2dInt operator -(vec2dInt vec1, vec2dInt vec2) { return new vec2dInt(vec1.X - vec2.X, vec1.Y - vec2.Y); } } }