using StgSharp.Control; using StgSharp.Graphics; using StgSharp.Graphics.GL; using System; using System.Runtime.InteropServices; namespace StgSharp { internal static partial class internalIO { [DllImport("StgSharpGraphics.dll", EntryPoint = "loadGLApi", CallingConvention = CallingConvention.Cdecl)] internal static extern GraphicIOPack InternalInitGraphicApi(); [DllImport("StgSharpGraphics.dll", EntryPoint = "InitGL", CallingConvention = CallingConvention.Cdecl)] internal static extern unsafe void InternalInitGL(); [DllImport("StgSharpGraphics.dll", EntryPoint = "InitGLAD", CallingConvention = CallingConvention.Cdecl)] internal static extern unsafe int InternalInitGLAD(); } }