//----------------------------------------------------------------------- //----------------------------------------------------------------------- // file="PlainGeometry.cs" // Project: StgSharp // AuthorGroup: Nitload Space // Copyright (c) Nitload Space. All rights reserved. // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the “Software”), to deal in the Software without restriction, // including without limitation the rights to use, copy, modify, merge, // publish, distribute, sublicense, and/or sell copies of the Software, // and to permit persons to whom the Software is furnished to do so, // subject to the following conditions: // // The above copyright notice and // this permission notice shall be included in all copies // or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED “AS IS”, // WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. // IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, // ARISING FROM, OUT OF OR IN CONNECTION WITH // THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // //----------------------------------------------------------------------- //----------------------------------------------------------------------- using StgSharp.Graphics; using StgSharp.Math; using System; namespace StgSharp.Geometries { /// /// 平面几何体。包含三角形,对称四边形,自由多边形等。最多可由16个点参数定义。 /// public abstract class PlainGeometry: IGeometry { protected TimeSpanProvider time; internal ICoord coordinate; internal Matrix24 textureFrame; public PlainGeometry() { } vec4d IGeometry.this[int index] { get => throw new NotImplementedException(); set => throw new NotImplementedException(); } /// /// Tick time this geometry eas crested /// public int BornTime => time; public ICoord ReferenceCoordinate => this.coordinate; internal abstract int[] Indices { get; } int IGeometry.VertexCount => throw new NotImplementedException(); vec4d[] IGeometry.VertexStream => throw new NotImplementedException(); /// /// Get all sides of this . /// /// A array contains all straight s of current geometry item. public abstract Line[] GetAllSides(); /// /// Get a flat cincide with current geometry. /// /// public abstract Plain GetPlain(); internal abstract void UpdateCoordinate(int tick); void IGeometry.GetVertexHandle(ICoord coordinate, int count) { throw new NotImplementedException(); } void IGeometry.Transform(Matrix44 transFormMatrix) { throw new NotImplementedException(); } //public abstract Rectangle GetRenderFrame(); } }