//----------------------------------------------------------------------- //----------------------------------------------------------------------- // file="mat2.cs" // Project: StgSharp // AuthorGroup: Nitload Space // Copyright (c) Nitload Space. All rights reserved. // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the “Software”), to deal in the Software without restriction, // including without limitation the rights to use, copy, modify, merge, // publish, distribute, sublicense, and/or sell copies of the Software, // and to permit persons to whom the Software is furnished to do so, // subject to the following conditions: // // The above copyright notice and // this permission notice shall be included in all copies // or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED “AS IS”, // WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. // IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, // ARISING FROM, OUT OF OR IN CONNECTION WITH // THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // //----------------------------------------------------------------------- //----------------------------------------------------------------------- using StgSharp.Math; using System; using System.Numerics; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; namespace StgSharp { internal static unsafe partial class InternalIO { #region add [DllImport(InternalIO.SSC_libname, EntryPoint = "add_Mat2", CallingConvention = CallingConvention.Cdecl)] [MethodImpl(MethodImplOptions.AggressiveInlining)] internal static extern Mat2* add_mat2(Mat2* left, Mat2* right); #endregion #region deinit mat2 [DllImport(InternalIO.SSC_libname, EntryPoint = "deinit_mat2", CallingConvention = CallingConvention.Cdecl)] [MethodImpl(MethodImplOptions.AggressiveInlining)] internal static extern unsafe void deinit_mat2(Mat2* mat); #endregion #region sub [DllImport(InternalIO.SSC_libname, EntryPoint = "sub_mat2", CallingConvention = CallingConvention.Cdecl)] [MethodImpl(MethodImplOptions.AggressiveInlining)] internal static extern unsafe Mat2* sub_mat2(Mat2* left, Mat2* right); #endregion #region transpose [DllImport(InternalIO.SSC_libname, EntryPoint = "transmpose2to4", CallingConvention = CallingConvention.Cdecl)] [MethodImpl(MethodImplOptions.AggressiveInlining)] internal static extern unsafe void Transpose2to4_internal(Mat2* source, Mat4* target); [DllImport(InternalIO.SSC_libname, EntryPoint = "transmpose2to3", CallingConvention = CallingConvention.Cdecl)] [MethodImpl(MethodImplOptions.AggressiveInlining)] internal static extern unsafe void Transpose2to3_internal(Mat2* source, Mat3* target); #endregion } } namespace StgSharp.Math { [StructLayout(LayoutKind.Explicit, Size = 12 * sizeof(float), Pack = 16)] internal struct Mat2 : IEquatable { [FieldOffset(0)] internal Vector4 colum0; [FieldOffset(4 * sizeof(float))] internal Vector4 colum1; [FieldOffset(0 * sizeof(float))] internal float m00; [FieldOffset(4 * sizeof(float))] internal float m01; [FieldOffset(1 * sizeof(float))] internal float m10; [FieldOffset(5 * sizeof(float))] internal float m11; [FieldOffset(2 * sizeof(float))] internal float m20; [FieldOffset(6 * sizeof(float))] internal float m21; [FieldOffset(3 * sizeof(float))] internal float m30; [FieldOffset(7 * sizeof(float))] internal float m31; internal Mat2( Vector4 c0, Vector4 c1 ) { colum0 = c0; colum1 = c1; } [MethodImpl(MethodImplOptions.AggressiveInlining)] public override bool Equals(object? obj) { return (obj is Mat2 mat) && Equals(mat); } [MethodImpl(MethodImplOptions.AggressiveInlining)] public bool Equals(Mat2 other) { return colum0.Equals(other.colum0) && colum1.Equals(other.colum1); } [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool operator !=(Mat2 left, Mat2 right) { return !(left == right); } [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool operator ==(Mat2 left, Mat2 right) { return left.Equals(right); } } }