using StgSharp.Geometries; using System.Runtime.InteropServices; namespace StgSharp { internal static unsafe partial class internalIO { [DllImport("StgSharpGraphics.dll", EntryPoint = "initTriangle")] internal static extern unsafe triangleVertexArray initTriangleVertex(); [DllImport("StgSharpGraphics.dll", EntryPoint = "initPolygon4")] internal static extern unsafe Polygon4VertexArray initPolygon4Vertex(); [DllImport("StgSharpGraphics.dll", EntryPoint = "initPolygon5")] internal static extern unsafe Polygon5VertexArray initPolygon5Vertex(); [DllImport("StgSharpGraphics.dll", EntryPoint = "inputTriangle")] internal static extern unsafe void internalLoadTriangle(triangleVertexArray triangle); } }