using StgSharp.Control; using StgSharp.Geometries; using StgSharp.Logic; using System; using System.Collections.Generic; using System.Net.Http.Headers; using System.Text; namespace StgSharp.Logic { public class Pool { public LinkedList pointContainer; public LinkedList geometryContainer; public LinkedList sensorContainer; public Line leftBoader; public Line rightBoader; public Line topBoader; public Line bottomBoader; public void OnRender() { ContainerNode idCache = pointContainer._head; Point p; do { p = idCache._this; p._x = p.getXHandler.Invoke(TimeLine.tickCounter); p._y = p.getYHandler.Invoke(TimeLine.tickCounter); idCache = idCache._next; } while (idCache != default(ContainerNode)); } } }