using StgSharp.Logic; using System; using System.Collections.Generic; using System.Text; namespace StgSharp.Geometries { public class Square:IGeometrySimple { private readonly Logic.ContainerNode _id; internal Point _referrencePoint; public float _vecX; public float _vecY; public Point ReferencePoint { get { return _referrencePoint; } } public float VecX { get { return _vecX; } } public float VecY { get { return _vecY; } } public float SetArrayX(Counter tickCounter) { return 0.0f; } public float SetArrayY(Counter tickCounter) { return 0.0f; } } }