//----------------------------------------------------------------------- //----------------------------------------------------------------------- // file="FormThreading.cs" // Project: StgSharp // AuthorGroup: Nitload Space // Copyright (c) Nitload Space. All rights reserved. // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the “Software”), to deal in the Software without restriction, // including without limitation the rights to use, copy, modify, merge, // publish, distribute, sublicense, and/or sell copies of the Software, // and to permit persons to whom the Software is furnished to do so, // subject to the following conditions: // // The above copyright notice and // this permission notice shall be included in all copies // or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED “AS IS”, // WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. // IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, // ARISING FROM, OUT OF OR IN CONNECTION WITH // THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // //----------------------------------------------------------------------- //----------------------------------------------------------------------- using StgSharp.Math; using StgSharp.Logic; using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Text; using System.Threading; using System.Threading.Tasks; using System.Security.Cryptography; namespace StgSharp.Graphics { public abstract class ViewRender where TView:View { private TView _binding; protected ViewModelBase ModelBinding { get; set; } private Dictionary _render; public TView Binding => _binding; protected ViewDesigner Design => _binding.Designer as ViewDesigner; protected ViewResponder Responder => _binding.Responder as ViewResponder; protected Dictionary Render { get => _render; } protected ViewPort ContextBinding; public T BuildNewRenderStream(ViewPort arg, (int x, int y, int z) unitCubeSize) where T : RenderStream,new() { T ret = new T(); ret.Init(arg, unitCubeSize); ret.timeProvider = this.Binding.TimeProvider; return ret; } public RenderStream this[string renderName] { get => _render.TryGetValue(renderName, out RenderStream stream) ? stream : null; internal set { if (_render.ContainsKey(renderName)) { _render[renderName] = value; } else { _render.Add(renderName, value); } } } public abstract void CustomizedInitialize(); public abstract bool ValidateInitializing(); } }