using System; using System.Collections.Generic; using System.Runtime.InteropServices; using System.Text; namespace StgSharp.Graphics { public interface IPixel { internal int Size { get; } public float Red { get; set; } public float Green { get; set; } public float Blue { get; set; } public float Alpha { get; set; } } [StructLayout(LayoutKind.Explicit,Size = 32)] public unsafe struct Pixel32 { [FieldOffset(0)]private unsafe fixed byte data[4]; internal int Size => 4; } }