using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Threading; using System.Timers; namespace THCCD_Demo { class Program { static void Main(string[] args) { System.Timers.Timer mainTimer = new System.Timers.Timer(); Say sentence = new Say(); mainTimer.Interval = 1000.0 / 60.0; //Timer.interval属性是一个double类型参数,可以是小数,理论可以用于THCCD的游戏时钟。 Console.WriteLine(mainTimer.Interval); mainTimer.Elapsed += sentence.say; mainTimer.Start(); Console.ReadLine(); } } class Say { private int count; public Say() { this.count = 0; } internal void say(object sender, ElapsedEventArgs e) { this.count++; if (count <= 60) { Console.WriteLine("Long live TouHou!"); Console.WriteLine(DateTime.UtcNow.ToString()); } } } }