//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="ViewBase.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Graphics;
using StgSharp.Logic;
using StgSharp.Math;
using StgSharp.MVVM.ViewModel;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Numerics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Security.Cryptography;
using System.Text;
using System.Threading;
namespace StgSharp.MVVM.View
{
///
/// ViewBase is the base type for all view types, providing context binding and control element binding.
/// A complete view should contain one complete , , and ,
/// which provide layout descriptions of control elements, user responses, and rendering implementations in the view.
/// Data between instances of , , and is shared through .
///
public abstract unsafe partial class ViewBase
{
private (int x, int y, int z) unitCubeSize;
private GetDataBindingEntryDelegate getDataBindingEntry;
private int usedFrame = 0;
private IViewDesigner _design;
private IViewRender _render;
private IViewResponder _responder;
private TimeSpanProvider time;
private ViewPort context;
private delegate bool GetDataBindingEntryDelegate(string name, out DataBindingEntry entry);
public DataBindingEntry this[string name]
{
get
{
if (TryGetObjectReference(name, out DataBindingEntry entry))
{
return entry;
}
if (getDataBindingEntry(name, out entry))
{
return entry;
}
throw new KeyNotFoundException();
}
}
public (int x, int y, int z) UnitCubeSize
{
get => unitCubeSize;
}
public bool Activated { get; internal set; }
public int Height
{
get => context.Height;
private set { context.Height = value; }
}
public int Width
{
get => context.Width;
private set { context.Width = value; }
}
public IntPtr Monitor => context.Monitor;
public IntPtr ViewHandle => context.ViewPortID;
public IViewDesigner Designer
{
get => _design;
protected set => _design = value;
}
public string ContextName => context.Name;
public string SelfName { get; set; }
public ViewPort Port
{
get => context;
}
internal TimeSpanProvider TimeProvider
{
get => time;
}
protected IViewRender Render
{
get => _render;
set => _render = value;
}
protected IViewResponder Responder
{
get => _responder;
set => _responder = value;
}
public abstract void CustomizedInitialize(ViewModelBase viewModelBinding);
///
/// Get the status of a certain key on the keyboard.
///
///
/// representing if a key is pressed or released.
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public KeyStatus GetKeyStatus(KeyboardKey key)
{
return InternalIO.glfwGetKey(context.ViewPortID, (int)key);
}
public void InternalInitialize(string name,(int,int,int) cubeSize, ViewModelBase viewModelBinding)
{
SelfName = name;
unitCubeSize = cubeSize;
getDataBindingEntry = viewModelBinding.TryGetObjectReference;
context = viewModelBinding.ViewPortBinding;
time = viewModelBinding.frameTimeProvider;
CustomizedInitialize(viewModelBinding);
}
public abstract bool TryGetObjectReference(string name, out DataBindingEntry entry);
public void Use()
{
if (usedFrame == 0)
{
if (!ValidateInitialization())
{
throw new InvalidOperationException("This view is not correctly initialized before rendering.");
}
}
Show();
}
public bool ValidateInitialization()
{
return (_design != null) && (_render != null) && (getDataBindingEntry != null) && (_responder != null)
&& (_design.ValidateInitializing()) && (_responder.ValidateInitializing()) && (_render.ValidateInitializing())
;
}
protected internal abstract void Show();
}
}