//----------------------------------------------------------------------- // ----------------------------------------------------------------------- // file="HLSFAllocator.Level.cs" // Project: StgSharp // AuthorGroup: Nitload Space // Copyright (c) Nitload Space. All rights reserved. // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the “Software”), to deal in the Software without restriction, // including without limitation the rights to use, copy, modify, merge, // publish, distribute, sublicense, and/or sell copies of the Software, // and to permit persons to whom the Software is furnished to do so, // subject to the following conditions: // // The above copyright notice and // this permission notice shall be included in all copies // or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED “AS IS”, // WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. // IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, // ARISING FROM, OUT OF OR IN CONNECTION WITH // THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // // ----------------------------------------------------------------------- // ----------------------------------------------------------------------- using System; using System.Collections.Generic; using System.Linq; using System.Numerics; using System.Runtime.CompilerServices; using System.Text; using System.Threading.Tasks; namespace StgSharp.HighPerformance.Memory { public unsafe partial class HybridLayerSegregatedFitAllocator { private const int MaxLevel = 9; private static readonly int[] levelSizeArray = [ 64, 256, 1024, 4096, 16384, 65536, 262144, 1048576, 4194304, 16777216 ]; public int AlignOfLevel(int bucketLevel) { int blockSize = levelSizeArray[bucketLevel]; return int.Min(blockSize, _align); } [MethodImpl(MethodImplOptions.AggressiveInlining)] private int GetLevelFromSize(uint size) { /* * Level sizes: [64, 256, 1024, 4096, 16384, 65536, 262144, 1048576, 4194304, 16777216] * Pattern: 64 * 4^level = 2^6 * 2^(2*level) = 2^(6+2*level) * * For size S, we need: 2^(6+2*level) >= S * So: 6+2*level >= log2(S) * Therefore: level >= (log2(S) - 6) / 2 * * We use hardware LZCNT instruction via BitOperations.LeadingZeroCount * log2(S) = 31 - LeadingZeroCount(S) for 32-bit values */ int log2Size = 31 - BitOperations.LeadingZeroCount(size); // Calculate level: level = max(0, (log2Size - 6) / 2) int level = Math.Max(0, (log2Size - 6) / 2); // caller is responsible for ensuring level is within bounds return level; } } public enum CommonMemoryAlign : int { XMMLevel = 16, YMMLevel = 32, ZMMLevel = 64, ArmNEONLevel = 16, } }