namespace StgSharp.Math { public static unsafe partial class Vector { /* public static float Det(Matrix2x2 array) { return Cross(array.row1, array.row2); } /**/ /* public static unsafe float Det(matrix3x3 array) { float* p = &array.row1.X; matrix2x2 matrix1 = new matrix2x2( *(p + 4), *(p + 5), *(p + 7), *(p + 8) ); matrix2x2 matrix2 = new matrix2x2( *(p + 3), *(p + 5), *(p + 6), *(p + 8) ); matrix2x2 matrix3 = new matrix2x2( *(p + 3), *(p + 4), *(p + 6), *(p + 7) ); return *p * Det(matrix1) - *(p + 1) * Det(matrix2) + *(p + 2) * Det(matrix3) ; } */ } }