using StgSharp.Control; using StgSharp.Graphics; using System; using System.Runtime.InteropServices; namespace StgSharp { internal static partial class internalIO { [DllImport("StgSharpGraphic",EntryPoint = "loadGLApi", CallingConvention = CallingConvention.Cdecl,CharSet =CharSet.Ansi)] internal static extern GraphicIOPack InternalInitGraphicApi(); [DllImport("StgSharpGraphic",EntryPoint = "initGL", CallingConvention = CallingConvention.Cdecl,CharSet = CharSet.Ansi)] internal static extern unsafe void InternalInitGL(); [DllImport("StgSharpGraphic",EntryPoint = "initGLAD", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi)] internal static extern unsafe int InternalInitGLAD(); // } }