//----------------------------------------------------------------------- // ----------------------------------------------------------------------- // file="glHandle" // Project: StgSharp // AuthorGroup: Nitload // Copyright (c) Nitload. All rights reserved. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. // // ----------------------------------------------------------------------- // ----------------------------------------------------------------------- using System; using System.Collections.Generic; using System.Data.Common; using System.Linq; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security.AccessControl; using System.Security.Cryptography; using System.Text; using System.Threading.Tasks; namespace StgSharp.Graphics.OpenGL { [StructLayout(LayoutKind.Explicit, Size = 4)] public struct GlHandle { [FieldOffset(0)] internal int SignedValue; [FieldOffset(0)] internal uint Value; public GlHandle() { Unsafe.SkipInit(out Value); Unsafe.SkipInit(out SignedValue); Unsafe.SkipInit(out this); } public static GlHandle Zero { [MethodImpl(MethodImplOptions.AggressiveInlining)] get => new GlHandle { Value = 0 }; } [MethodImpl(MethodImplOptions.AggressiveInlining)] public static GlHandle Create(uint value) { return new GlHandle { Value = value }; } [MethodImpl(MethodImplOptions.AggressiveInlining)] public static GlHandle CreateSigned(int value) { return new GlHandle { SignedValue = value }; } } }