//----------------------------------------------------------------------- // ----------------------------------------------------------------------- // file="Pow" // Project: StgSharp // AuthorGroup: Nitload // Copyright (c) Nitload. All rights reserved. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. // // ----------------------------------------------------------------------- // ----------------------------------------------------------------------- using System.Runtime.CompilerServices; namespace StgSharp.Mathematics { public static unsafe partial class Scalar { [MethodImpl(MethodImplOptions.AggressiveInlining)] public static unsafe float Pow(float x, float y) { return System.MathF.Pow(x, y); } [MethodImpl(MethodImplOptions.AggressiveInlining)] public static unsafe double Pow(double x, double y) { return System.Math.Pow(x, y); } /// /// calculate the value of x^y /// /// /// /// /// /// /// /// /// Returns the value of x^y /// public static unsafe float PowSlow(float x, float y) { /* * x^y = E ^ ( log( x ) * y ) * Now define z = | log(x) * y | = m * n * and m is an integer, and 0.5 < |n| < 1 * then E ^ z = ( E ^ n ) ^ m * * * As a float number can be expressed in (1+e)*(2^f) * n = (1+e)/2 * m = 2 ^ (f + 1) * */ float z, t; if ((x == 1) || (y == 0)) { return 1; } if ((x == 1) && (y == 0)) { return float.PositiveInfinity; } if ((x == 0) && (y != 0)) { return 0; } z = Scalar.Log(x) * y; bool sign = false; if (z < 0) { sign = true; z = -z; } if (z < 0.5f) { t = 1.0f + (z * (1.0f + (z * (0.5f + (z * (0.1666666667f + (z * (0.0416666666667f + (z * 8.333333333e-3f))))))))); } else { uint zBit = *(uint*)&z; uint zBitAbs = zBit & 0b_0111_1111_1111_1111_1111_1111_1111_1111; uint uintm = zBitAbs >> 23; int m = (*(int*)&uintm) - 126; uint nBit = (zBitAbs & 0b_0000_0000_0111_1111_1111_1111_1111_1111) + 0b_0011_1111_0000_0000_0000_0000_0000_0000; float n = (*(float*)&nBit) - 1; t = 2.718281828f + (n * (2.718281828f + (n * (1.359140914f + (n * (0.4530469714f + (n * (0.1132617429f + (n * 0.02265234857f))))))))); for (int i = 0; i < m; i++) { t = t * t; } } if (sign) { t = 1 / t; } return t; } } }