//----------------------------------------------------------------------- // ----------------------------------------------------------------------- // file="SlabStressTest" // Project: StgSharp // AuthorGroup: Nitload Space // Copyright (c) Nitload Space. All rights reserved. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. // // ----------------------------------------------------------------------- // ----------------------------------------------------------------------- using StgSharp.Mathematics.Memory; using System; using System.Diagnostics; namespace StgSharp { internal static class SlabStressTest { // Exercise the Nonconcurrent Chunked SLAB used by HLSF (allocation/free only) public static unsafe void Run() { Console.WriteLine("=== SLAB Allocator (Chunked) Single-Thread Stress Test ==="); // Use SLAB with element size of pointer (nuint) to simulate Entry handles SlabAllocator slab = SlabAllocator.Create(64, SlabBufferLayout.Chunked, false); int cycles = 10; int allocsPerCycle = 200_000; // large enough to force internal growth Stopwatch sw = new Stopwatch(); for (int c = 0; c < cycles; c++) { Console.WriteLine($"--- Cycle {c+1} ---"); nuint[] ptrs = new nuint[allocsPerCycle]; sw.Restart(); for (int i = 0; i < allocsPerCycle; i++) { ptrs[i] = slab.Allocate(); } sw.Stop(); Console.WriteLine($"Allocate: {allocsPerCycle} in {sw.Elapsed.TotalSeconds:0.00}s"); sw.Restart(); for (int i = 0; i < allocsPerCycle; i++) { slab.Free(ptrs[i]); } sw.Stop(); Console.WriteLine($"Free: {allocsPerCycle} in {sw.Elapsed.TotalSeconds:0.00}s"); } slab.Dispose(); Console.WriteLine("=== SLAB Stress Complete ==="); } internal unsafe struct BunchOfBytes { public fixed byte Data[128]; } } }