//----------------------------------------------------------------------- // ----------------------------------------------------------------------- // file="CharacterIndexImage" // Project: StgSharp // AuthorGroup: Nitload // Copyright (c) Nitload. All rights reserved. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. // // ----------------------------------------------------------------------- // ----------------------------------------------------------------------- using StgSharp.Geometries; using StgSharp.Graphics; using StgSharp.Mathematics; using StgSharp.Mathematics.Graphics; using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics.Contracts; using System.Linq; using System.Text; namespace StgSharp.Controls { public class CharacterLineIndexImage : ControllingItem { private char[] displayIndex; private char defaultChar; private Dictionary texIndex; private int length; private PlainGeometryMesh _tittleMesh; public CharacterLineIndexImage( int length, char defaultChar, PlainGeometryMesh tittleMesh, IEnumerable<(char, PlainGeometryMesh)> indexEnumeration) { this.length = length; displayIndex = new char[length]; _tittleMesh = tittleMesh; texIndex = indexEnumeration.ToDictionary(item => item.Item1, item => item.Item2); } public bool IsEntity { get => true; } public ReadOnlySpan TextureBox { get => throw new NotSupportedException(); } public Rectangle BoundingBox { get => throw new NotImplementedException(); set => throw new NotImplementedException(); } public Vec2 Position { get => throw new NotImplementedException(); set => throw new NotImplementedException(); } public void Display(string message) { if (string.IsNullOrEmpty(message)) { message = string.Empty; } string result = (message.Length >= length) ? message.Substring(message.Length - displayIndex.Length) : message.PadLeft( length, defaultChar); displayIndex = result.ToCharArray(); } public IEnumerator GetEnumerator() { yield return _tittleMesh; foreach (char item in displayIndex) { yield return texIndex[item]; } } } }