//----------------------------------------------------------------------- //----------------------------------------------------------------------- // file="InternalIO.cs" // Project: StgSharp // AuthorGroup: Nitload Space // Copyright (c) Nitload Space. All rights reserved. // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the “Software”), to deal in the Software without restriction, // including without limitation the rights to use, copy, modify, merge, // publish, distribute, sublicense, and/or sell copies of the Software, // and to permit persons to whom the Software is furnished to do so, // subject to the following conditions: // // The above copyright notice and // this permission notice shall be included in all copies // or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED “AS IS”, // WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. // IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, // ARISING FROM, OUT OF OR IN CONNECTION WITH // THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // //----------------------------------------------------------------------- //----------------------------------------------------------------------- using StgSharp.Graphics; using StgSharp.Graphics.OpenGL; using System; using System.Collections.Generic; using System.IO; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Text; using System.Threading; namespace StgSharp.Internal { internal static unsafe partial class InternalIO { internal const string SS_errorLog = "SS_errorlog.log"; internal const string SSC_libName = "StgSharp.C"; internal static Dictionary GLtype = new Dictionary(); internal static readonly GCHandle ssc_logHandle = GCHandle.Alloc( new byte[512], GCHandleType.Pinned ); internal static IntPtr SSClibPtr = IntPtr.Zero; internal static SemaphoreSlim logSyncSemaphore = new SemaphoreSlim( 1, 1 ); static InternalIO() { GLtype.Add( TypeCode.Single, glConst.FLOAT ); GLtype.Add( TypeCode.Int32, glConst.INT ); GLtype.Add( TypeCode.UInt32, glConst.UNSIGNED_INT ); GLtype.Add( TypeCode.Int16, glConst.SHORT ); GLtype.Add( TypeCode.UInt16, glConst.UNSIGNED_SHORT ); GLtype.Add( TypeCode.SByte, glConst.BYTE ); GLtype.Add( TypeCode.Byte, glConst.UNSIGNED_BYTE ); } internal static void InternalAppendLog( string log ) { if( !File.Exists( SS_errorLog ) ) { FileStream stream = File.Create( SS_errorLog ); stream.Close(); } using( StreamWriter logStream = File.AppendText( SS_errorLog ) ) { logStream.WriteLine( log ); } } [Obsolete( "Not completed", true )] internal static IntPtr InternalLoadProc( IntPtr lib, string name ) where T: Delegate { try { IntPtr procPtr = #if WINDOWS IntPtr.Zero; #elif LINUX #else IntPtr.Zero; #endif return procPtr; } catch( Exception ) { throw; } } internal static void InternalWriteLog( string logLine, LogType logType ) { logSyncSemaphore.Wait(); if( !File.Exists( SS_errorLog ) ) { FileStream stream = File.Create( SS_errorLog ); stream.Close(); } using( StreamWriter logStream = File.AppendText( SS_errorLog ) ) { logStream.WriteLine( $"{logType}\t{DateTime.Now.ToString("o")}" ); logStream.WriteLine( logLine ); } logSyncSemaphore.Release(); } internal static void InternalWriteLog( string beforeTime, string logLine, LogType logType ) { logSyncSemaphore.Wait(); if( !File.Exists( SS_errorLog ) ) { FileStream stream = File.Create( SS_errorLog ); stream.Close(); } using( StreamWriter logStream = File.AppendText( SS_errorLog ) ) { logStream.WriteLine( beforeTime ); logStream.WriteLine( $"{logType}\t@\t{DateTime.Now.ToString("o")}" ); logStream.WriteLine( logLine ); } logSyncSemaphore.Release( 1 ); } } }