#include "glad/glad.h" #include "GLFW/glfw3.h" #include "stdio.h" typedef struct TriangleVertexHandler { float* vertex1; float* vertex2; float* vertex3; }TriangleVertexHandler; typedef struct Polygon4VertexesHandler { float* vertex1; float* vertex2; float* vertex3; float* vertex4; int* triangle1; int* triangle2; }Polygon4VertexesHandler; typedef struct Polygon5VertexesHandler { float* vertex1; float* vertex2; float* vertex3; float* vertex4; int* triangle1; int* triangle2; }Polygon5VertexesHandler;