// ----------------------------------------------------------------------------- // file="PlainCoordinate" // Project: StgSharp // Copyright (c) Nitload. // SPDX-License-Identifier: MIT // ----------------------------------------------------------------------------- using Nitload.Mathematics; using Nitload.Mathematics.Numeric.Graphics; using System; using System.Collections.Generic; using System.Net.Http.Headers; using System.Text; namespace Nitload.Geometries { public class PlainCoordinate : CoordinationBase { public PlainCoordinate( CoordinationBase local, Point origin, Vec3 xAxis, Vec3 yAxis ) : base(local) { CoordMat = GraphicsMatrix.Unit; CoordMat.column[0] = new Vec4(xAxis, 0); CoordMat.column[1] = new Vec4(yAxis, 0); CoordMat.column[2] = new Vec4(Linear.Normalize(Vec3.Cross(xAxis, yAxis)), 0); LocalOrigin = origin; } public static PlainCoordinate StandardPlainCoordination { get; } = new(null, new Point(0, 0, 0), new Vec3(1, 0, 0), new Vec3(0, 1, 0)); } }