using System; using System.Runtime.InteropServices; namespace StgSharp.Math { /* public class Matrix2x3 { internal M128Map _map; internal IntPtr _colum0Ptr; internal IntPtr _colum1Ptr; internal IntPtr _colum2Ptr; private bool _isTransposed; private Matrix3x2 _transpose; public Matrix2x3( float a00, float a01, float a02, float a10, float a11, float a12 ) { _colum0Ptr = internalIO.load_internal(a00,a10,0,0); _colum0Ptr = internalIO.load_internal(a01,a11,0,0); _colum0Ptr = internalIO.load_internal(a02,a12,0,0); _transpose = new Matrix3x2(this); } internal Matrix2x3( IntPtr colum0Ptr, IntPtr colum1Ptr, IntPtr colum2Ptr ) { _colum0Ptr = colum0Ptr; _colum1Ptr = colum1Ptr; _colum2Ptr = colum2Ptr; _transpose = new Matrix3x2(this); } public Matrix2x3(Matrix3x2 transpose) { _transpose = transpose; } public unsafe Matrix3x2 Transpose(TransposeMode transposeMode) { if (_isTransposed) { (*(M128*)_transpose._colum0Ptr).single_0 = (*(M128*)_colum0Ptr).single_0; (*(M128*)_transpose._colum1Ptr).single_0 = (*(M128*)_colum0Ptr).single_1; (*(M128*)_transpose._colum0Ptr).single_1 = (*(M128*)_colum1Ptr).single_0; (*(M128*)_transpose._colum1Ptr).single_1 = (*(M128*)_colum1Ptr).single_1; (*(M128*)_transpose._colum0Ptr).single_2 = (*(M128*)_colum2Ptr).single_0; (*(M128*)_transpose._colum1Ptr).single_2 = (*(M128*)_colum2Ptr).single_1; _isTransposed = true; } switch (transposeMode) { case TransposeMode.New: return new Matrix3x2( _transpose._colum0Ptr, _transpose._colum1Ptr ); break; case TransposeMode.Copy: return _transpose; break; default: throw new Exception(); break; } } public static Matrix2x3 operator +(Matrix2x3 matrix1, Matrix2x3 matrix2) { return new Matrix2x3( internalIO.addps_internal(matrix1._colum0Ptr,matrix2._colum0Ptr), internalIO.addps_internal(matrix1._colum1Ptr,matrix2._colum1Ptr), internalIO.addps_internal(matrix1._colum2Ptr,matrix2._colum2Ptr) ); } public static Matrix2x3 operator -(Matrix2x3 matrix1, Matrix2x3 matrix2) { return new Matrix2x3( internalIO.subps_internal(matrix1._colum0Ptr, matrix2._colum0Ptr), internalIO.subps_internal(matrix1._colum1Ptr, matrix2._colum1Ptr), internalIO.subps_internal(matrix1._colum2Ptr, matrix2._colum2Ptr) ); } public static Matrix2x3 operator *(Matrix2x3 matrix, float value) { return new Matrix2x3( internalIO.mulps_const_internal(matrix._colum0Ptr, value), internalIO.mulps_const_internal(matrix._colum1Ptr, value), internalIO.mulps_const_internal(matrix._colum2Ptr, value) ); } public static Matrix2x3 operator /(Matrix2x3 matrix, float value) { return new Matrix2x3( internalIO.divps_const_internal(matrix._colum0Ptr, value), internalIO.divps_const_internal(matrix._colum1Ptr, value), internalIO.divps_const_internal(matrix._colum2Ptr, value) ); } ~Matrix2x3() { if (_map == null) { internalIO.deinitM128_internal(_colum0Ptr); internalIO.deinitM128_internal(_colum1Ptr); internalIO.deinitM128_internal(_colum2Ptr); } else { } } } /**/ }