using System; using System.Runtime.InteropServices; namespace StgSharp.Math { /* public class Matrix2x2 { public static Matrix2x2 Unit = new Matrix2x2( 1,0, 0,1 ); internal M128Map _map; internal IntPtr _colum0Ptr; internal IntPtr _colum1Ptr; private bool _isTranpsed; private Matrix2x2 _transpose; public Matrix2x2( float a00, float a01, float a10, float a11 ) { _colum0Ptr = internalIO.load_internal(a00, a10, 0, 0); _colum0Ptr = internalIO.load_internal(a01, a11, 0, 0); _transpose = new Matrix2x2(this); } internal Matrix2x2( IntPtr colum0Ptr, IntPtr colum1Ptr ) { _colum0Ptr = colum0Ptr; _colum1Ptr = colum1Ptr; } internal Matrix2x2(Matrix2x2 transpose) { _transpose = transpose; } public unsafe Matrix2x2 Transpose(TransposeMode transposeMode) { if (_isTranpsed) { (*(M128*)_transpose._colum0Ptr).single_0 = (*(M128*)_colum0Ptr).single_0; (*(M128*)_transpose._colum1Ptr).single_0 = (*(M128*)_colum0Ptr).single_1; (*(M128*)_transpose._colum0Ptr).single_1 = (*(M128*)_colum1Ptr).single_0; (*(M128*)_transpose._colum1Ptr).single_1 = (*(M128*)_colum1Ptr).single_1; } switch (transposeMode) { case TransposeMode.New: return new Matrix2x2( internalIO.load_cpy_internal(_transpose._colum0Ptr), internalIO.load_cpy_internal(_transpose._colum1Ptr) ); break; case TransposeMode.Copy: return _transpose; break; default: throw new Exception(); break; } } public static Matrix2x2 operator +(Matrix2x2 matrix1, Matrix2x2 matrix2) { return new Matrix2x2( internalIO.addps_internal(matrix1._colum0Ptr, matrix2._colum0Ptr), internalIO.addps_internal(matrix1._colum1Ptr, matrix2._colum1Ptr) ); } public static Matrix2x2 operator -(Matrix2x2 matrix1, Matrix2x2 matrix2) { return new Matrix2x2( internalIO.subps_internal(matrix1._colum0Ptr, matrix2._colum0Ptr), internalIO.subps_internal(matrix1._colum1Ptr, matrix2._colum1Ptr) ); } public static Matrix2x2 operator *(Matrix2x2 matrix1, float value) { return new Matrix2x2( internalIO.mulps_const_internal(matrix1._colum0Ptr, value), internalIO.mulps_const_internal(matrix1._colum1Ptr, value) ); } public static Matrix2x2 operator /(Matrix2x2 matrix1, float value) { return new Matrix2x2( internalIO.divps_const_internal(matrix1._colum0Ptr, value), internalIO.divps_const_internal(matrix1._colum1Ptr, value) ); } ~Matrix2x2() { if (_map == null) { internalIO.deinitM128_internal(_colum0Ptr); internalIO.deinitM128_internal(_colum1Ptr); } } } /**/ }