using StgSharp.Math; using System; using System.Runtime.InteropServices; namespace StgSharp.Math { [StructLayout(LayoutKind.Explicit, Size = 12*sizeof(float),Pack = 16)] internal struct mat3 { [FieldOffset(0)] internal M128 colum0; [FieldOffset(4 * sizeof(float))] internal M128 colum1; [FieldOffset(8 * sizeof(float))] internal M128 colum2; [FieldOffset(0 * sizeof(float))] internal float m00; [FieldOffset(1 * sizeof(float))] internal float m10; [FieldOffset(2 * sizeof(float))] internal float m20; [FieldOffset(3 * sizeof(float))] internal float m30; [FieldOffset(4 * sizeof(float))] internal float m01; [FieldOffset(5 * sizeof(float))] internal float m11; [FieldOffset(6 * sizeof(float))] internal float m21; [FieldOffset(7 * sizeof(float))] internal float m31; [FieldOffset(8 * sizeof(float))] internal float m02; [FieldOffset(9 * sizeof(float))] internal float m12; [FieldOffset(10 * sizeof(float))] internal float m22; [FieldOffset(11 * sizeof(float))] internal float m32; } }