//----------------------------------------------------------------------- // ----------------------------------------------------------------------- // file="ASin" // Project: StgSharp // AuthorGroup: Nitload // Copyright (c) Nitload. All rights reserved. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. // // ----------------------------------------------------------------------- // ----------------------------------------------------------------------- using System; namespace StgSharp.Mathematics { public static unsafe partial class Scalar { private const float piby2_tail = 7.5497894159e-08f, /* 0x33a22168 */ hpiby2_head = 7.8539812565e-01f, /* 0x3f490fda */ piby2 = 1.5707963705e+00f; /* 0x3fc90fdb */ /// /// Reurns the value of ArcSin(x) /// /// /// The sine value of the angle /// /// /// /// /// /// /// public static float ASin(float x) { return MathF.Asin(x); /* int sign = 1; float y; if (x < 0) { sign = -1; y = -x; } else { y = x; } if (x > 1) { throw new ArgumentException(); } float r, s, u, vec = 0.0f; bool transform = (y >= 0.5f); if (transform) { r = 0.5f * (1.0f - y); s = Scaler.Sqrt(r); y = s; } else { r = y * y; } u = r * (0.184161606965100694821398249421F + (-0.0565298683201845211985026327361F + (-0.0133819288943925804214011424456F - 0.00396137437848476485201154797087F * r) * r) * r) / (1.10496961524520294485512696706F - 0.836411276854206731913362287293F * r); /* if (transform) { float c, s1, p, q; uint us; us = *(uint*)&s; uint uss = us & 0xffff0000; s1 = *(float*)&uss; c = (r - s1 * s1) / (s + s1); p = 2.0F * s * u - (piby2_tail - 2.0F * c); q = hpiby2_head - 2.0F * s1; vec = hpiby2_head - (p - q); } else { vec = y + y * u; }/* return sign * vec; */ } } }