//----------------------------------------------------------------------- // ----------------------------------------------------------------------- // file="IConvertableToPipelineNode" // Project: StgSharp // AuthorGroup: Nitload // Copyright (c) Nitload. All rights reserved. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. // // ----------------------------------------------------------------------- // ----------------------------------------------------------------------- using System; using System.Collections.Generic; using System.Runtime.CompilerServices; using System.Text; namespace StgSharp.PipeLine { public delegate void PipelineNodeOperation( in Dictionary input, in Dictionary output); public interface IConvertableToPipelineNode { public IEnumerable InputPortName { get; } public IEnumerable OutputPortName { get; } PipelineNodeOperation Operation { get; } void NodeMain( in Dictionary input, in Dictionary output); } internal class DefaultConvertableToBlueprintNode : IConvertableToPipelineNode { private string[] _input; private string[] _output; private PipelineNodeOperation _execution; public DefaultConvertableToBlueprintNode(PipelineNodeOperation execution, string[] input, string[] output) { _input = input; _output = output; _execution = execution; } public IEnumerable InputPortName => _input; public IEnumerable OutputPortName => _output; public PipelineNodeOperation Operation => _execution; public void NodeMain( in Dictionary input, in Dictionary output) { _execution.Invoke(input, output); } } }