//----------------------------------------------------------------------- //----------------------------------------------------------------------- // file="ExpUnaryOperatorNode.cs" // Project: StgSharp // AuthorGroup: Nitload Space // Copyright (c) Nitload Space. All rights reserved. // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the “Software”), to deal in the Software without restriction, // including without limitation the rights to use, copy, modify, merge, // publish, distribute, sublicense, and/or sell copies of the Software, // and to permit persons to whom the Software is furnished to do so, // subject to the following conditions: // // The above copyright notice and // this permission notice shall be included in all copies // or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED “AS IS”, // WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. // IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, // ARISING FROM, OUT OF OR IN CONNECTION WITH // THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // //----------------------------------------------------------------------- //----------------------------------------------------------------------- using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace StgSharp.Script.Express { public class ExpUnaryOperatorNode : ExpNode { private ExpNode _operand; private ExpUnaryOperatorNode( string name ) : base( name ) { } public ExpUnaryOperatorNode( string name, ExpNode operand, ExpSchema context ) : base( name ) { _operand = operand; } public override ExpNode Left => null!; public override ExpNode Right => _operand; public override IExpElementSource EqualityTypeConvert => _operand.EqualityTypeConvert; public static ExpUnaryOperatorNode UnaryNotNegation( ExpNode operand ) { if( !operand.IsNumber ) { throw new ExpInvalidTypeException( "Number", operand.EqualityTypeConvert.Name ); } bool isFloat = ( operand._nodeFlag | ExpNodeFlag.BuiltinType_Float ) == 0; return new ExpUnaryOperatorNode( ExpCompile.KeyWord.SUB ) { _nodeFlag = ExpNodeFlag.Operator_Unary | ExpNodeFlag.BuiltinType_Number, CodeConvertTemplate = "- {0}", }; } } }