//----------------------------------------------------------------------- //----------------------------------------------------------------------- // file="PipeLine.cs" // Project: StgSharp // AuthorGroup: Nitload Space // Copyright (c) Nitload Space. All rights reserved. // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the “Software”), to deal in the Software without restriction, // including without limitation the rights to use, copy, modify, merge, // publish, distribute, sublicense, and/or sell copies of the Software, // and to permit persons to whom the Software is furnished to do so, // subject to the following conditions: // // The above copyright notice and // this permission notice shall be included in all copies // or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED “AS IS”, // WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. // IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, // ARISING FROM, OUT OF OR IN CONNECTION WITH // THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // //----------------------------------------------------------------------- //----------------------------------------------------------------------- using System; using System.Collections.Generic; using System.Linq; using System.Numerics; using System.Security.Authentication.ExtendedProtection; using System.Text; using System.Threading; using System.Threading.Tasks; namespace StgSharp.Logic { public class BlueprintPipeline { private BlueprintNode after; private BlueprintNode former; private BlueprintPipelineArgs args; private SemaphoreSlim formerCompleteSemaphore; public BlueprintPipeline(BlueprintNode former, BlueprintNode after) { this.former = former; this.after = after; formerCompleteSemaphore = new SemaphoreSlim(initialCount: 0, maxCount: 1); } public BlueprintNode After => after; public BlueprintNode Former => former; public int Level => former.Level; public BlueprintPipelineArgs Args { get => args; set => args = value; } public void CompleteAndSkip() { //Console.WriteLine($"Complete\t{former.Name}\t->\t{after.Name}"); formerCompleteSemaphore.Release(); } public void CompleteAndWriteData(BlueprintPipelineArgs args) { this.args = args; //Console.WriteLine($"Complete\t{former.Name}\t->\t{after.Name}"); formerCompleteSemaphore.Release(); } public static void SkipAll(Dictionary ports) { if (ports == null) { throw new ArgumentNullException(nameof(ports)); } foreach (var item in ports) { if (item.Value!=null) { item.Value.CompleteAndSkip(); } } } public static void WaitAll(Dictionary ports) { if (ports == null) { throw new ArgumentNullException(nameof(ports)); } foreach (var item in ports) { if (item.Value!=null) { item.Value.WaitForStart(); } } } public void WaitForStart() { //Console.WriteLine($"Waiting \t{former.Name}\t->\t{after.Name}"); formerCompleteSemaphore.Wait(); } } public abstract class BlueprintPipelineArgs { public object? Value { get; set; } } }