using StgSharp.Control; using StgSharp.Logic; using System; using System.Collections.Generic; using System.Text; namespace StgSharp.Geometries { public class Line:IGeometry { private Logic.LinkedListNode _id; internal Point _referencePoint; internal float _vecX; internal float _vecY; public Point ReferencePoint { get { return _referencePoint; } } public float vecX { get { return _vecX; } } internal float vecY { get { return _vecY; } } public Logic.LinkedListNode ID { get { return _id; } } public Line( Point referencePoint, float vecX, float vecY) { _referencePoint = referencePoint; _vecX = vecX; _vecY = vecY; } public float SetArrayX(Counter tickCounter) { return 0.0f; } public float SetArrayY(Counter tickCounter) { return 0.0f; } } }