//----------------------------------------------------------------------- // ----------------------------------------------------------------------- // file="IntrinsicContext" // Project: StgSharp // AuthorGroup: Nitload // Copyright (c) Nitload. All rights reserved. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. // // ----------------------------------------------------------------------- // ----------------------------------------------------------------------- using StgSharp.HighPerformance; using System; using System.Numerics; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.InteropServices.Marshalling; namespace StgSharp.Internal.Intrinsic { [StructLayout(LayoutKind.Sequential)] internal unsafe struct MatrixIntrinsic { public delegate* unmanaged[Cdecl] buffer_add; //f32_buffer_add public delegate* unmanaged[Cdecl] buffer_fill; //f32_buffer_fill public delegate* unmanaged[Cdecl] buffer_scalar_mul; //f32_buffer_s_m public delegate* unmanaged[Cdecl] buffer_sub; //f32_kernel_sub public delegate* unmanaged[Cdecl] buffer_transpose; //f32_kernel_transpose public delegate* unmanaged[Cdecl] build_panel; //f32_build_panel public delegate* unmanaged[Cdecl] clear_panel; //f32_clear_panel public delegate* unmanaged[Cdecl] kernel_fma; //f32_panel_fma public delegate* unmanaged[Cdecl] kernel_tile_fma; //f32_panel_fma public delegate* unmanaged[Cdecl] pivot; //f32_panel_mul public delegate* unmanaged[Cdecl] store_panel; //f32_store_panel } [InlineArray(4)] internal unsafe struct MatrixIntrinsicArray { private MatrixIntrinsic e0; } [StructLayout(LayoutKind.Sequential)] internal unsafe struct IntrinsicContext { public delegate* unmanaged[Cdecl] city_hash_simplify; // city_hash_simplify public delegate* unmanaged[Cdecl] factorial_simd; // factorial_simd public delegate* unmanaged[Cdecl] index_pair; // index_pair public delegate* unmanaged[Cdecl] vec_f32_normalize_3; // f32_normalize_3 public MatrixIntrinsicArray mat; // mat[4] in native order public IntrinsicContext() { Unsafe.SkipInit(out this); } } }