//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="Vector.Orthogonalize"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
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//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using StgSharp.Mathematics.Graphic;
using System.Numerics;
namespace StgSharp.Mathematics.Graphic
{
public static partial class Linear
{
public static Vec4 Orthogonalize(this Vec4 vec)
{
return new Vec4
{
vec = Vector4.Normalize(vec.vec)
};
}
public static Vec3 Orthogonalize(Vec3 vec)
{
return new Vec3
{
v = Vector3.Normalize(vec.v)
};
}
public static unsafe void Orthogonalize(this Vec4 source, ref Vec4 target)
{
Vector4 s = source.vec;
Vector4 t = target.vec;
s = Vector4.Normalize(s);
Vector4 projection = Vector4.Multiply(s, t);
t -= projection;
source.vec = s;
target.vec = t;
}
///
/// Orthogonalize two s, let their length be 1 and perpendicular to
/// each other.
///
///
///
///
///
///
///
public static unsafe void Orthogonalize(this Vec3 source, ref Vec3 target)
{
Vector3 s = source.v;
Vector3 t = target.v;
s = Vector3.Normalize(s);
Vector3 projection = Vector3.Dot(t, s) / Vector3.Dot(s, s) * s;
t -= projection;
t = Vector3.Normalize(t);
source.v = s;
target.v = t;
}
}
}