using StgSharp.Math; using System; namespace StgSharp.Geometries { public class Arc : PlainGeometry { internal Point center; internal Point beginPoint; internal Point endPoint; internal GetLocationHandler movCenterOperation = new GetLocationHandler(GeometryOperation.DefualtMotion); internal GetLocationHandler movBeginOperation = new GetLocationHandler(GeometryOperation.DefualtMotion); internal GetLocationHandler movEndOperation = new GetLocationHandler(GeometryOperation.DefualtMotion); public override Point RefPoint0 => center; public override Point RefPoint1 => beginPoint; public override Point RefPoint2 => endPoint; internal override int[] Indices => throw new NotImplementedException(); public virtual vec3d MoveCenter(uint tick) => movCenterOperation.Invoke(tick); public virtual vec3d MovBegin(uint tick) => movBeginOperation.Invoke(tick); public virtual vec3d MovEnd(uint tick) => movEndOperation.Invoke(tick); internal override void OnRender(uint tick) { tick -= bornTick; center.Position = refOrigin.Position + MoveCenter(tick); beginPoint.Position = refOrigin.Position + MovBegin(tick); endPoint.Position = refOrigin.Position + MovEnd(tick); } public override Line[] GetAllSides() => throw new NotImplementedException(); public override Plain GetPlain() { return new Plain(this.center, this.beginPoint, this.endPoint); } } }