//----------------------------------------------------------------------- // ----------------------------------------------------------------------- // file="ShowViewPort" // Project: StgSharp // AuthorGroup: Nitload // Copyright (c) Nitload. All rights reserved. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. // // ----------------------------------------------------------------------- // ----------------------------------------------------------------------- using StgSharp.Controls; using StgSharp.Graphics; using StgSharp.MVVM; using StgSharp.Threading; using StgSharp.Timing; using System; using System.Collections.Generic; using System.Text; using System.Threading; namespace StgSharp.MVVM.ViewModel { public abstract partial class ViewModelBase { private volatile bool _closed = true; private ViewBase _nextView, _currentView; protected ViewBase CurrentView { get => _currentView; set => _nextView = value; } /// /// CustomizeInit this form and render it on screen, and respond with operation /// public unsafe void UseViewModel( string viewEntryName ) { CustomizeInitialize(); UseViewInNextFrame(viewEntryName); fpsCountProvider.TimeSpanRefreshed += CountFps; fpsCountProvider.MissTimeSpanRefreshed += CountFps; if (_nextView != _currentView) { _ = Interlocked.Exchange(ref _currentView, _nextView); } Thread renderThread = new Thread(( token ) => { try { ProcessFrameWithoutEvent(); } catch (Exception ex) { DefaultLog.InternalWriteLog( $"Critical error when rendering:\n" + $"{ex}", LogType.Error); ShouldClose = true; throw; } }); renderThread.Start(); /**/ while (_closed) { if (_nextView != _currentView) { _ = Interlocked.Exchange(ref _currentView, _nextView); } GraphicFramework.glfwPollEvents(); frameTimeProvider.WaitNextSpan(); _closed = !ShouldClose; } /**/ renderThread.Join(); fpsCountProvider.Dispose(); frameTimeProvider.Dispose(); } protected void UseViewInNextFrame( string name ) { if (!allView.TryGetValue(name, out ViewBase v)) { throw new KeyNotFoundException( $"{$"Cannot find View named {name} "}{$"in current View Model of {GetType().FullName}"}"); } CurrentView = v; } private void CountFps( object sender, EventArgs e ) { Interlocked.Exchange(ref _frameSpeed, _frameCount); Interlocked.Exchange(ref _frameCount, 0); } private unsafe void PrivateShow() { if (0 == GraphicFramework.glfwWindowShouldClose(this.viewPortDisplay.ViewPortHandle)) { CurrentView.Use(); RenderStream.PollEvents(); } } private void ProcessFrameWithoutEvent() { frameTimeProvider.TimeSpanRefreshed += ( _, _ ) => { }; while (_closed) { foreach (ViewPort context in CurrentView.Render) { context.FlushSize(); } CurrentView.Use(); frameTimeProvider.WaitNextSpan(); Interlocked.Add(ref _frameCount, 1); } } } }