namespace StgSharp { public static partial class Control { public enum Key : int { UNKNOWN = -1, SPACE = 32, APOSTROPHE = 39/*'*/, COMMA = 44/*,*/, MINUS = 45/*-*/, PERIOD = 46/*.*/, SLASH = 47/*/*/, ZERO = 48, ONE = 49, TWO = 50, THREE = 51, FOUR = 52, FIVE = 53, SIX = 54, SEVEN = 55, EIGHT = 56, NINE = 57, SEMICOLON = 59/*,*/, EQUAL = 61/*=*/, A = 65, B = 66, C = 67, D = 68, E = 69, F = 70, G = 71, H = 72, I = 73, J = 74, K = 75, L = 76, M = 77, N = 78, O = 79, P = 80, Q = 81, R = 82, S = 83, T = 84, U = 85, V = 86, W = 87, X = 88, Y = 89, Z = 90, LEFT_BRACKET = 91/*[*/, BACKSLASH = 92/*\*/, RIGHT_BRACKET = 93/*]*/, GRAVE_ACCENT = 96/*`*/, WORLD_1 = 161/*non-US#1*/, WORLD_2 = 162/*non-US#2*/, ESCAPE = 256, ENTER = 257, TAB = 258, BACKSPACE = 259, INSERT = 260, DELETE = 261, RIGHT = 262, LEFT = 263, DOWN = 264, UP = 265, PAGE_UP = 266, PAGE_DOWN = 267, HOME = 268, END = 269, CAPS_LOCK = 280, SCROLL_LOCK = 281, NUM_LOCK = 282, PRINT_SCREEN = 283, PAUSE = 284, F1 = 290, F2 = 291, F3 = 292, F4 = 293, F5 = 294, F6 = 295, F7 = 296, F8 = 297, F9 = 298, F10 = 299, F11 = 300, F12 = 301, F13 = 302, F14 = 303, F15 = 304, F16 = 305, F17 = 306, F18 = 307, F19 = 308, F20 = 309, F21 = 310, F22 = 311, F23 = 312, F24 = 313, F25 = 314, KP_0 = 320, KP_1 = 321, KP_2 = 322, KP_3 = 323, KP_4 = 324, KP_5 = 325, KP_6 = 326, KP_7 = 327, KP_8 = 328, KP_9 = 329, KP_DECIMAL = 330, KP_DIVIDE = 331, KP_MULTIPLY = 332, KP_SUBTRACT = 333, KP_ADD = 334, KP_ENTER = 335, KP_EQUAL = 336, LEFT_SHIFT = 340, LEFT_CONTROL = 341, LEFT_ALT = 342, LEFT_SUPER = 343, RIGHT_SHIFT = 344, RIGHT_CONTROL = 345, RIGHT_ALT = 346, RIGHT_SUPER = 347, MENU = 348 } public enum Joystick:int { JOYSTICK_1 = 0, JOYSTICK_2 = 1, JOYSTICK_3 = 2, JOYSTICK_4 = 3, JOYSTICK_5 = 4, JOYSTICK_6 = 5, JOYSTICK_7 = 6, JOYSTICK_8 = 7, JOYSTICK_9 = 8, JOYSTICK_10 = 9, JOYSTICK_11 = 10, JOYSTICK_12 = 11, JOYSTICK_13 = 12, JOYSTICK_14 = 13, JOYSTICK_15 = 14, JOYSTICK_16 = 15, JOYSTICK_LAST = JOYSTICK_16 } public enum Mouse : int { BUTTON_1 = 0, BUTTON_2 = 1, BUTTON_3 = 2, BUTTON_4 = 3, BUTTON_5 = 4, BUTTON_6 = 5, BUTTON_7 = 6, BUTTON_8 = 7, BUTTON_LAST = BUTTON_8, BUTTON_LEFT = BUTTON_1, BUTTON_RIGHT = BUTTON_2, BUTTON_MIDDLE = BUTTON_3 } } public enum KeyStatus : int { RELEASE = 0, PRESS = 1 } }