using StgSharp.Math; using System; using System.Collections.Generic; using System.Runtime.InteropServices; using System.Security.Cryptography.X509Certificates; using System.Text; namespace StgSharp.Math { [StructLayout(LayoutKind.Explicit)] public struct Matrix3x4:IEquatable { [FieldOffset(0)] public Vec4D row1; [FieldOffset(16)] public Vec4D row2; [FieldOffset(32)] public Vec4D row3; public Matrix3x4( Vec4D r1, Vec4D r2, Vec4D r3 ) { this.row1 = r1; this.row2 = r2; this.row3 = r3; } public Matrix3x4( float a11, float a12, float a13, float a14, float a21, float a22, float a23, float a24, float a31, float a32, float a33, float a34 ) { row1 = new Vec4D(a11,a12,a13,a14); row2 = new Vec4D(a21,a22,a23,a24); row3 = new Vec4D(a31,a32,a33,a34); } public override bool Equals(object obj) { if (obj == null) { return false; } else if (obj.GetType() != typeof(Matrix3x4)) { return false; } else { return this.Equals((Matrix3x4)obj); } } bool IEquatable.Equals(Matrix3x4 other) { if (this.GetHashCode() != other.GetHashCode()) { return false; } else { return this.row1 == other.row1 && this.row2 == other.row2 && this.row3 == other.row3; } } public override int GetHashCode() { return HashCode.Combine(this.row1,this.row2,this.row3); } public override string ToString() { return $"{this.row1}\n{this.row2}\n{this.row3}"; } } }