//----------------------------------------------------------------------- //----------------------------------------------------------------------- // file="PlainGeometryCollisionSensor.cs" // Project: StgSharp // AuthorGroup: Nitload Space // Copyright (c) Nitload Space. All rights reserved. // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the “Software”), to deal in the Software without restriction, // including without limitation the rights to use, copy, modify, merge, // publish, distribute, sublicense, and/or sell copies of the Software, // and to permit persons to whom the Software is furnished to do so, // subject to the following conditions: // // The above copyright notice and // this permission notice shall be included in all copies // or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED “AS IS”, // WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. // IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, // ARISING FROM, OUT OF OR IN CONNECTION WITH // THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // //----------------------------------------------------------------------- //----------------------------------------------------------------------- using StgSharp.Geometries; using System; namespace StgSharp { public class CollisionEventArgs : EventArgs { public CollisionEventArgs( IGeometry target, IGeometry boarder ) { Target = target; Boarder = boarder; } public IGeometry Target { get; set; } public IGeometry Boarder { get; set; } } public class PlainGeometryCollisionSensor where TBoarder: IGeometry where TTarget: IGeometry { internal EventHandler _rule; internal PlainGeometry _boarder; internal PlainGeometry _target; public event EventHandler Rule { add { _rule += value; } remove { if( value == null ) { return; } #pragma warning disable CS8601 _rule -= value; #pragma warning restore CS8601 } } public PlainGeometry boarder => _boarder; public PlainGeometry target { get => _target; set => _target = value; } } }