//----------------------------------------------------------------------- // ----------------------------------------------------------------------- // file="StgSharpTime" // Project: StgSharp // AuthorGroup: Nitload // Copyright (c) Nitload. All rights reserved. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. // // ----------------------------------------------------------------------- // ----------------------------------------------------------------------- using StgSharp.Collections; using StgSharp.Timing; using System; using System.Diagnostics; using System.Threading; namespace StgSharp { public static partial class World { public static TimeSourceProviderBase MainTimeProvider => StgSharpTime.OnlyInstance; } public sealed class StgSharpTime : TimeSourceProviderBase { private static readonly LinearBag _subscribers = new(); private static readonly Stopwatch mainProvider = new(); private static Thread timeProvideThread; private StgSharpTime() { } // Use Stopwatch frequency as base tick frequency (ticks per second). public override long Frequency => Stopwatch.Frequency; public static StgSharpTime OnlyInstance { get; } = new StgSharpTime(); public override long GetCurrentTimeSpanTick() => mainProvider.ElapsedTicks; public sealed override void StartProvidingTime() { if (mainProvider.IsRunning) { return; } mainProvider.Start(); timeProvideThread = new Thread(ProvideTime) { IsBackground = true, Name = "StgSharpTime" }; timeProvideThread.Start(); } public override void StopProvidingTime() { lock (mainProvider) { mainProvider.Stop(); } } public void Terminate() { lock (mainProvider) { mainProvider.Stop(); } } protected sealed override void AddSubscriberUnsynced(TimeSpanProvider subscriber) { _subscribers.Add(subscriber); } protected sealed override void RemoveSubscriberUnsynced(TimeSpanProvider subscriber) { _subscribers.Remove(subscriber); } private void ProvideTime() { long internalFrequency = Stopwatch.Frequency; // ticks per second lock (mainProvider) { mainProvider.Restart(); } while (mainProvider.IsRunning) { long elapsedTicks; lock (mainProvider) { elapsedTicks = mainProvider.ElapsedTicks; } if (_subscribers.Count == 0) { Thread.SpinWait(50); continue; } lock (SubscribeLock) { for (int i = 0; i < _subscribers.Count; i++) { if (!_subscribers[i].OnSpanTick(elapsedTicks)) { // Console.WriteLine("removed"); _subscribers.RemoveAt(i); i--; // adjust index after removal } } } // Optional: brief spin to avoid tight loop if frame lengths are large. Thread.SpinWait(20); } } } }