using System; using System.Collections.Generic; using System.Runtime.InteropServices; using System.Text; namespace StgSharp.Math { public unsafe delegate float ScalarCalcHandler(float* x); public static unsafe partial class Calc { [DllImport("Kernel32.dll", EntryPoint = "VirtualAlloc")] private static extern IntPtr VirtualAlloc(IntPtr address, int size, uint allocType, uint protect); [DllImport("Kernel32.dll", EntryPoint = "VirtualFree")] private static extern bool VirtualFree(IntPtr address, int size, uint freeType); const uint MEM_COMMIT = 0x1000; const uint MEM_RESERVE = 0x2000; const uint PAGE_EXECUTE_READWRITE = 0x40; const uint MEM_RELEASE = 0x8000; static Calc() { } } }