using StgSharp_Logic; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace StgSharp_Geometry { internal class Point:LinkedTarget { private float _x; public float X { get { return _x; } set { _x = value; } } private float _y; public float Y { get { return _y; } set { _y = value; } } public new LinkedTarget Next { get { return this.Next; } set { if (value is Point) { this.Next = value; } } } public virtual void OnRender() { } } }