//----------------------------------------------------------------------- // ----------------------------------------------------------------------- // file="MatrixParallel" // Project: StgSharp // AuthorGroup: Nitload // Copyright (c) Nitload. All rights reserved. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. // // ----------------------------------------------------------------------- // ----------------------------------------------------------------------- using StgSharp.Collections; using StgSharp.HighPerformance.ProcessorAbstraction; using System.Collections.Generic; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; namespace StgSharp.Mathematics.Numeric { public static unsafe partial class MatrixParallel { private const int RESERVED_THREAD_COUNT = 4; private static bool _meaningful; private static CapacityFixedStack _retiredThreads; public static bool IsParallelSupported { get; } = Environment.ProcessorCount > 6; public static bool IsParallelMeaningful => IsParallelSupported && IsInitialized && _meaningful; public static int ContextCount { get; private set; } private static bool IsInitialized { get; set; } internal static void Deinit() { foreach (MatrixParallelThread t in _threads) { t.Pause(); t.Dispose(); } foreach (MatrixParallelThread t in _retiredThreads) { t.Dispose(); } ContextCount = 0; IsInitialized = false; } internal static void Init() { Dictionary contextMap = []; if (IsInitialized) { return; } if (!IsParallelSupported) { IsInitialized = true; return; } contextMap = []; int count = Environment.ProcessorCount; SIMDID globalSimd = new(0); _retiredThreads = new(RESERVED_THREAD_COUNT); // init thread on all logical cores _numaWaveFront = Numa.CreateForeachThread( core => { MatrixParallelThread thread = new(core); SpinWait.SpinUntil(() => thread.State == MatrixThreadState.Ready); SIMDID simd = thread.Simd; ulong mask = simd.Mask; contextMap[mask] = contextMap.TryGetValue(mask, out int contextCount) ? (contextCount + 1) : 1; globalSimd = (globalSimd.Mask != 0) ? UniteSIMDID(globalSimd, simd) : simd; return thread; }); // make global simd context IntrinsicContext globalContext = new(); LoadIntrinsicFunction(&globalContext, globalSimd.Mask); NumericalModule.GlobalContext = globalContext; NumericalModule.GlobalIntrinsicMask = globalSimd; ContextCount = contextMap.Count; // retire threads if (ContextCount == 1) { MatrixParallelThread[] threadArr = _numaWaveFront[0]; int retireCount = Math.Min(RESERVED_THREAD_COUNT, Math.Max(0, threadArr.Length)); for (int i = 1; i <= retireCount; i++) { RetireThread(threadArr[^i]); } _numaWaveFront[0] = threadArr[0..^retireCount]; } else { RetireWhenMultipleSIMDID(_numaWaveFront); } _meaningful = _threads.Length > 1; // _awaitingLeaderHandle = new AwaitingQueue(); IsInitialized = true; } [MethodImpl(MethodImplOptions.AggressiveInlining)] private static void RetireThread( MatrixParallelThread thread ) { thread.Pause(); thread.Dispose(); _retiredThreads.Push(thread); } private static void RetireWhenMultipleSIMDID( MatrixParallelThread[][] threads ) { MatrixParallelThread[] allThreads = new MatrixParallelThread[Environment.ProcessorCount]; int offset = 0; foreach (MatrixParallelThread[] threadArr in threads) { Array.Copy(threadArr, 0, allThreads, offset, threadArr.Length); offset += threadArr.Length; } Array.Sort(allThreads, static( left, right ) => CompareSIMDID(left.Simd, right.Simd)); int retireCount = Math.Min(RESERVED_THREAD_COUNT, Math.Max(0, allThreads.Length)); MatrixParallelThread[] retireArr = new MatrixParallelThread[retireCount]; for (int i = 0; i < retireCount; i++) { MatrixParallelThread thread = allThreads[i]; retireArr[i] = thread; RetireThread(thread); } // rebuild numa active arrays for (int numa = 0; numa < _numaWaveFront.Length; numa++) { MatrixParallelThread[] source = threads[numa]; int keepCount = 0; for (int i = 0; i < source.Length; i++) { if (!retireArr.Contains(source[i])) { keepCount++; } } MatrixParallelThread[] active = new MatrixParallelThread[keepCount]; int index = 0; for (int i = 0; i < source.Length; i++) { MatrixParallelThread thread = source[i]; if (!retireArr.Contains(thread)) { active[index++] = thread; } } _numaWaveFront[numa] = active; } _threads = allThreads[retireCount..]; } #region C invoke [LibraryImport(Native.LibName, EntryPoint = "sn_compare_simd")] [UnmanagedCallConv(CallConvs = [typeof(CallConvCdecl)])] [DefaultDllImportSearchPaths(DllImportSearchPath.AssemblyDirectory)] private static partial int CompareSIMDID( SIMDID left, SIMDID right ); [LibraryImport(Native.LibName, EntryPoint = "load_intrinsic_function")] [UnmanagedCallConv(CallConvs = [typeof(CallConvCdecl)])] [DefaultDllImportSearchPaths(DllImportSearchPath.AssemblyDirectory)] private static partial void LoadIntrinsicFunction( IntrinsicContext* context, ulong id ); [LibraryImport(Native.LibName, EntryPoint = "sn_get_unite_simd")] [UnmanagedCallConv(CallConvs = [typeof(CallConvCdecl)])] [DefaultDllImportSearchPaths(DllImportSearchPath.AssemblyDirectory)] private static partial SIMDID UniteSIMDID( SIMDID left, SIMDID right ); #endregion } }