//----------------------------------------------------------------------- //----------------------------------------------------------------------- // file="CharacterIndexImage.cs" // Project: StgSharp // AuthorGroup: Nitload Space // Copyright (c) Nitload Space. All rights reserved. // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the “Software”), to deal in the Software without restriction, // including without limitation the rights to use, copy, modify, merge, // publish, distribute, sublicense, and/or sell copies of the Software, // and to permit persons to whom the Software is furnished to do so, // subject to the following conditions: // // The above copyright notice and // this permission notice shall be included in all copies // or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED “AS IS”, // WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. // IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, // ARISING FROM, OUT OF OR IN CONNECTION WITH // THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // //----------------------------------------------------------------------- //----------------------------------------------------------------------- using StgSharp.Geometries; using StgSharp.Graphics; using StgSharp.Mathematics; using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics.Contracts; using System.Linq; using System.Text; namespace StgSharp.Controls { public class CharacterLineIndexImage : ControllingItem { private char[] displayIndex; private char defaultChar; private Dictionary texIndex; private int length; private PlainGeometryMesh _tittleMesh; public CharacterLineIndexImage( int length, char defaultChar, PlainGeometryMesh tittleMesh, IEnumerable<(char, PlainGeometryMesh)> indexEnumeration ) { this.length = length; displayIndex = new char[length]; _tittleMesh = tittleMesh; texIndex = indexEnumeration.ToDictionary( item => item.Item1, item => item.Item2 ); } public bool IsEntity { get => true; } public ReadOnlySpan TextureBox { get => throw new NotSupportedException(); } public Rectangle BoundingBox { get => throw new NotImplementedException(); set => throw new NotImplementedException(); } public Vec2 Position { get => throw new NotImplementedException(); set => throw new NotImplementedException(); } public void Display( string message ) { if( string.IsNullOrEmpty( message ) ) { message = string.Empty; } string result = ( message.Length >= length ) ? message.Substring( message.Length - displayIndex.Length ) : message.PadLeft( length, defaultChar ); displayIndex = result.ToCharArray(); } public IEnumerator GetEnumerator() { yield return _tittleMesh; foreach( char item in displayIndex ) { yield return texIndex[ item ]; } } } }