//----------------------------------------------------------------------- // ----------------------------------------------------------------------- // file="GlobalSetting" // Project: StgSharp // AuthorGroup: Nitload // Copyright (c) Nitload. All rights reserved. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. // // ----------------------------------------------------------------------- // ----------------------------------------------------------------------- using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Security.Cryptography; using System.Text; using System.Threading.Tasks; namespace StgSharp { public static unsafe partial class World { internal const int ssdSegmentLength = 16; private static byte[] _currentHash = []; private static bool _inited; private static int _mainThreadID = -1; public static byte[] CurrentAssemblyHash { get { if (_currentHash == null) { string route = Assembly.GetExecutingAssembly().Location; string time = DateTime.UtcNow.ToString(); using (SHA256 sh = SHA256.Create()) { byte[] bytes = Encoding.UTF8.GetBytes(route); _currentHash = sh.ComputeHash(bytes); } } return _currentHash; } } public static int MainThreadID { get => (_mainThreadID == -1) ? throw new InvalidOperationException( "StgSharp environment is not inited. Main thread id is not available") : _mainThreadID; internal set => _mainThreadID = value; } /// /// CustomizeInit an instance of OpenGL program, This method should be called before any /// other World api. /// public static void InitGL(int majorVersion, int minorVersion) { if (API == default) { API = GraphicAPI.GL; } if (API != GraphicAPI.GL) { return; } InternalIO.InternalInitGL(majorVersion, minorVersion); } public static class GlobalSetting { private static bool vSyncActivated; public static bool VSyncActivated { get => vsyncActivated; set { InternalIO.glfwSwapInterval(value ? 1 : 0); vsyncActivated = value; } } } }//-------------------------------------- End of Class ---------------------------------------// }