#include "glad/glad.h" #include "GLFW/glfw3.h" #include "stdio.h" #include "StgSharpGraphics.h" STGSHARPGRAPHICS_API TriangleVertexHandler initTriangle(void) { float vertex[9] = { 0,0,0, 0,0,0, 0,0,0, }; TriangleVertexHandler tri; tri.vertex1 = &vertex[0]; tri.vertex2 = &vertex[3]; tri.vertex3 = &vertex[6]; return tri; }