//----------------------------------------------------------------------- // ----------------------------------------------------------------------- // file="HLSFAllocator" // Project: StgSharp // AuthorGroup: Nitload Space // Copyright (c) Nitload Space. All rights reserved. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. // // ----------------------------------------------------------------------- // ----------------------------------------------------------------------- using System; using System.Buffers; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Text; namespace StgSharp.Mathematics.Memory { public unsafe partial class HybridLayerSegregatedFitAllocator : IDisposable { // Bucket system field - directly in main allocator class private readonly BucketNode *[] _bucketHeads; // _spareMemory is also the beginning position of allocator private Entry *_spareMemory; private readonly byte* m_Buffer; private bool disposedValue; private readonly int _align; private readonly long _maxSize; private readonly nuint _size; private readonly SlabAllocator _entries; public HybridLayerSegregatedFitAllocator(nuint byteSize) { if (byteSize < 64) { throw new InvalidOperationException(); } _entries = SlabAllocator.Create(64, SlabBufferLayout.Chunked, false); _size = byteSize; m_Buffer = (byte *)NativeMemory.AlignedAlloc(byteSize, 16); _align = 16; _bucketHeads = new BucketNode *[_levelSizeArray.Length * 3 + 1]; _spareMemory = (Entry *)_entries.Allocate(); _spareMemory->State = EntryState.Spare; _spareMemory->PreviousNear = _spareMemory; _spareMemory->NextNear = _spareMemory; _spareMemory->Position = (nuint)m_Buffer; _spareMemory->Size = (long)byteSize; _maxSize = 32U * 1024U * 1024U; } public HybridLayerSegregatedFitAllocator(nuint byteSize, uint maxBlockSize) { _entries = SlabAllocator.Create(64, SlabBufferLayout.Chunked, false); m_Buffer = (byte *)NativeMemory.AlignedAlloc(byteSize, 16); _align = 16; _size = byteSize; _spareMemory = (Entry *)_entries.Allocate(); _spareMemory->State = EntryState.Empty; _spareMemory->PreviousNear = _spareMemory; _spareMemory->NextNear = _spareMemory; _spareMemory->Position = (nuint)m_Buffer; _spareMemory->Size = (long)byteSize; int levelCountOrigin = _levelSizeArray.Length; int levelCount = GetLevelFromSize(maxBlockSize) + 1; Array.Resize(ref _levelSizeArray, levelCount); _bucketHeads = new BucketNode *[(levelCount * 3) + 1]; int size = _levelSizeArray[^1]; for (int i = levelCountOrigin; i < levelCount; i++) { size *= 4; _levelSizeArray[i] = size; } _maxSize = maxBlockSize; } public HybridLayerSegregatedFitAllocator(nuint byteSize, int align) { if (align < 16 || (align & (align - 1)) != 0) { throw new ArgumentException( "Alignment must be a power of two and at least 16 bytes."); } _entries = SlabAllocator.Create(64, SlabBufferLayout.Chunked, false); m_Buffer = (byte *)NativeMemory.AlignedAlloc(byteSize, (nuint)align); _align = align; _size = byteSize; _bucketHeads = new BucketNode *[_levelSizeArray.Length * 3 + 1]; _spareMemory = (Entry *)_entries.Allocate(); _spareMemory->State = EntryState.Empty; _spareMemory->PreviousNear = _spareMemory; _spareMemory->NextNear = _spareMemory; _spareMemory->Position = (nuint)m_Buffer; _spareMemory->Size = (long)byteSize; _maxSize = 32U * 1024U * 1024U; } public HybridLayerSegregatedFitAllocator(nuint byteSize, int align, long maxBlockSize) { if (align < 16 || (align & (align - 1)) != 0) { throw new ArgumentException( "Alignment must be a power of two and at least 16 bytes."); } _entries = SlabAllocator.Create(64, SlabBufferLayout.Chunked, false); m_Buffer = (byte*)NativeMemory.AlignedAlloc(byteSize, (nuint)align); _align = align; _size = byteSize; _spareMemory = (Entry *)_entries.Allocate(); _spareMemory->State = EntryState.Empty; _spareMemory->PreviousNear = _spareMemory; _spareMemory->NextNear = _spareMemory; _spareMemory->Position = (nuint)m_Buffer; _spareMemory->Size = (long)byteSize; int levelCountOrigin = _levelSizeArray.Length; int levelCount = GetLevelFromSize(maxBlockSize) + 1; Array.Resize(ref _levelSizeArray, levelCount); _bucketHeads = new BucketNode *[levelCount * 3 + 1]; int size = _levelSizeArray[^1]; for (int i = levelCountOrigin; i < levelCount; i++) { size *= 4; _levelSizeArray[i] = size; } _maxSize = maxBlockSize; } public void Dispose() { Dispose(disposing:true); GC.SuppressFinalize(this); } protected virtual void Dispose(bool disposing) { if (!disposedValue) { if (disposing) { _entries.Dispose(); } NativeMemory.AlignedFree(m_Buffer); disposedValue = true; } } ~HybridLayerSegregatedFitAllocator() { Dispose(disposing:false); } } }