//----------------------------------------------------------------------- // ----------------------------------------------------------------------- // file="HLSFAllocator.Debug" // Project: StgSharp // AuthorGroup: Nitload Space // Copyright (c) Nitload Space. All rights reserved. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. // // ----------------------------------------------------------------------- // ----------------------------------------------------------------------- using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace StgSharp.Mathematics.Memory { public sealed class HLSFPositionChainBreakException : Exception { public HLSFPositionChainBreakException() : base("Position chain of an HLSF allocator is broken") { } } public unsafe partial class HybridLayerSegregatedFitAllocator { private object _lock = new object(); public void DisplayEntryLayout(bool singleStep) { lock (_lock) { Entry* cur = _spareMemory; while (cur != null) { Console.WriteLine(EntryToString(cur)); cur = cur->PreviousNear; if (singleStep) { Console.ReadKey(); } } } } public void DumpPositionChain(bool singleStep = false, int maxCount = 4096) { lock (_lock) { try { Entry* cur = _spareMemory; int cnt = 0; if (cur != null) { cur = cur->NextNear; } Console.WriteLine(EntryToString(_spareMemory)); while (cur != null && cur != _spareMemory && cnt < maxCount) { Console.WriteLine(EntryToString(cur)); cnt++; if (singleStep) { Console.ReadKey(); } cur = cur->NextNear; } if (cur == _spareMemory) { Console.WriteLine("(reached sentinel)"); } else if (cnt >= maxCount) { Console.WriteLine("(stopped at maxCount)"); } } catch (Exception ex) { Console.WriteLine($"[DumpPositionChain-forward] Exception: {ex.Message}"); } } } public IEnumerable ShowEntryLayout() { lock (_lock) { Stack layout = []; Entry* cur = _spareMemory; while (cur != null) { layout.Push(EntryToString(cur)); cur = cur->PreviousNear; } return layout; } } private static string EntryToString(Entry* e) { BucketNode* b = (BucketNode*)e->Position; return $"{(ulong)e->PreviousNear}<-prev- Position:{(ulong)e} Bucket:{{{(ulong)e->Position},{e->Level},{e->Size}}} -next->{(ulong)e->NextNear}"; } } }