//----------------------------------------------------------------------- // ----------------------------------------------------------------------- // file="SlabAllocator.Fixed.cs" // Project: StgSharp // AuthorGroup: Nitload Space // Copyright (c) Nitload Space. All rights reserved. // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the “Software”), to deal in the Software without restriction, // including without limitation the rights to use, copy, modify, merge, // publish, distribute, sublicense, and/or sell copies of the Software, // and to permit persons to whom the Software is furnished to do so, // subject to the following conditions: // // The above copyright notice and // this permission notice shall be included in all copies // or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED “AS IS”, // WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. // IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, // ARISING FROM, OUT OF OR IN CONNECTION WITH // THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // // ----------------------------------------------------------------------- // ----------------------------------------------------------------------- using StgSharp.Collections; using StgSharp.Mathematics.Memory; using StgSharp.Threading; using System; using System.Collections.Generic; using System.Linq; using System.Runtime.InteropServices; using System.Text; using System.Threading.Tasks; namespace StgSharp.HighPerformance.Memory { internal unsafe class FixedSlabAllocator : SlabAllocator where T: unmanaged { private Action _freeHandle; private bool _disposed; private CapacityFixedStack _recycle; private readonly int _elementSize = Unsafe.SizeOf(); private nuint _buffer; private nuint _Capacity, _currentIndex; internal FixedSlabAllocator(nuint buffer, nuint count, Action freeHandle) { _freeHandle = freeHandle; _buffer = buffer; _Capacity = count; int initCount = count switch { <= 4 => 4, > 64 => 64, _ => (int)count }; Span span = stackalloc nuint[initCount]; for (int i = 0; i < initCount; i++) { span[i] = _buffer + (nuint)(i * _elementSize); } _recycle = CapacityFixedStackBuilder.Create(span); _Capacity = count; _currentIndex = (nuint)initCount; } public override nuint Allocate() { if (_recycle.TryPop(out nuint handle)) { return handle; } // nuint bufferHandle = _currentBuffer; nuint curIndex = _currentIndex; if (curIndex >= _Capacity) { return 0; } curIndex = _currentIndex; _currentIndex += 1; return _buffer + ((nuint)_elementSize * curIndex); } public override void Dispose() { if (_disposed) { return; } _disposed = true; _freeHandle(_buffer); _recycle = null!; GC.SuppressFinalize(this); } [MethodImpl(MethodImplOptions.AggressiveInlining)] public override void EnterBufferReading() { } [MethodImpl(MethodImplOptions.AggressiveInlining)] public override void ExitBufferReading() { } [MethodImpl(MethodImplOptions.AggressiveInlining)] public override void Free(nuint index) { _recycle.Push(index); } [MethodImpl(MethodImplOptions.AggressiveInlining)] public override SlabAllocationHandle ReadAllocation() { return new SlabAllocationHandle(this, false); } ~FixedSlabAllocator() { Dispose(); } } }