using StgSharp.Graphics; using System; using System.Collections.Generic; using System.Runtime.InteropServices; using System.Text; namespace StgSharp { public static partial class internalIO { [DllImport("StgSharpGraphics.dll", EntryPoint = "InitWindow")] public static extern unsafe IntPtr InitWindow(Window win); [DllImport("StgSharpGraphics.dll", EntryPoint = "CompileShader")] public static unsafe extern void CompileShader(); [DllImport("StgSharpGraphics.dll", EntryPoint = "RenderWindow")] public static unsafe extern void RenderWindow(IntPtr window, Window info); [DllImport("StgSharpGraphics.dll", EntryPoint = "TerminateWindow")] public static unsafe extern void TerminateWindow(); } }