// ----------------------------------------------------------------------------- // file="Plain" // Project: StgSharp // Copyright (c) Nitload. // SPDX-License-Identifier: MIT // ----------------------------------------------------------------------------- using StgSharp.Mathematics; using StgSharp.Mathematics.Graphics; using System.Numerics; namespace StgSharp.Geometries { public unsafe class Plain { internal readonly float d = -1; internal Vec3 _origin; internal Vec3 plainParameter; internal Vec3 vec1; internal Vec3 vec2; public Plain( Vec3 o, Vec3 v1, Vec3 v2 ) { this._origin = o; this.vec1 = v1 - (v2 * (v1.Y / v2.Y)); //xz this.vec2 = v2 - (vec1 * (v2.X / v1.X)); //yz // |_origin|-k1*|vec1|-k2*|vec2| --> plainParameter.Z; plainParameter.Z = _origin.Z - (vec1.Z * (_origin.X / vec1.X)) - (vec2.Z * (_origin.Y / vec2.Y)); // plainParameter.Z -> plainParameter.X, plainParameter.Y plainParameter.X = vec1.X * (vec1.Z / plainParameter.Z); plainParameter.Y = vec2.Y * (vec2.Z / plainParameter.Z); plainParameter.X = 1 / plainParameter.X; plainParameter.Y = 1 / plainParameter.Y; plainParameter.Z = 1 / plainParameter.Z; } public Plain( Point p1, Point p2, Point p3 ) { Vec3 origin = p1.Coord; Vec3 v1 = p2.Coord - origin; Vec3 v2 = p3.Coord - origin; vec1 = v1 - (v2 * (v1.Y / v2.Y)); //xz vec2 = v2 - (vec1 * (v2.X / v1.X)); //yz // |_origin|-k1*|vec1|-k2*|vec2| --> plainParameter.Z; plainParameter.Z = origin.Z - (vec1.Z * (origin.X / vec1.X)) - (vec2.Z * (origin.Y / vec2.Y)); // plainParameter.Z --> plainParameter.X, plainParameter.Y plainParameter.X = vec1.X * (vec1.Z / plainParameter.Z); plainParameter.Y = vec2.Y * (vec2.Z / plainParameter.Z); plainParameter.X = 1 / plainParameter.X; plainParameter.Y = 1 / plainParameter.Y; plainParameter.Z = 1 / plainParameter.Z; } } }