//----------------------------------------------------------------------- // ----------------------------------------------------------------------- // file="UnmanagedMemoryPool.cs" // Project: StgSharp // AuthorGroup: Nitload Space // Copyright (c) Nitload Space. All rights reserved. // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the “Software”), to deal in the Software without restriction, // including without limitation the rights to use, copy, modify, merge, // publish, distribute, sublicense, and/or sell copies of the Software, // and to permit persons to whom the Software is furnished to do so, // subject to the following conditions: // // The above copyright notice and // this permission notice shall be included in all copies // or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED “AS IS”, // WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. // IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, // ARISING FROM, OUT OF OR IN CONNECTION WITH // THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // // ----------------------------------------------------------------------- // ----------------------------------------------------------------------- using System; using System.Collections.Concurrent; using System.Net.Security; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Threading; using System.Transactions; namespace StgSharp.HighPerformance { public unsafe partial class UnmanagedMemoryPool { private readonly byte* _buffer; // 4k,1k,256b,64b,16b private nuint[] _entrance = new nuint[5]; private bool _disposedValue; private readonly nuint _initialCapacity; internal UnmanagedMemoryPool(nuint initialCapacity, int memoryAlign) { _initialCapacity = initialCapacity; _buffer = (byte*)NativeMemory.AlignedAlloc(initialCapacity, (nuint)memoryAlign); } public UnmanagedMemoryHandle Allocate(uint size = 0) { if (size == 0) { return new UnmanagedMemoryHandle { Postion = 0, Buffer = new Span(_buffer, 0) }; } if (size > 0x8000_0000) { throw new ArgumentOutOfRangeException( "Size of buffer cannot be greater than 2147483648"); } int level = GetLevelFromSize(size); IndexNode allocator = GetNode(_entrance[level]); nuint previous = allocator.Previous[level]; if (allocator.Size < size) { previous = allocator.Position; allocator = GetNode(allocator.Next[level]); } bool isOverflow = false; checked { try { isOverflow = (uint)(allocator.Position - previous + size) > 0xC0000000; } catch (OverflowException) { isOverflow = true; } } if (isOverflow) { // offset is too large } UnmanagedMemoryHandle handle = new() { Postion = allocator.Position, Buffer = new Span(_buffer + allocator.Position, (int)size), }; Rebase(allocator, size); return handle; } public static UnmanagedMemoryPool Create(nuint initialCapacity, int memoryAlign = 16) { UnmanagedMemoryPool pool = new(initialCapacity, memoryAlign); IndexNode node = pool.GetNode(0); for (int i = 4; i > 0; i--) { node.Previous[i] = 0; node.Next[i] = IndexNode.LevelToSize(i); } node.Size = (uint)initialCapacity; pool._megaFirst = new MegaBlockHead { Position = 0, Size = initialCapacity, Usage = MegaBlockUsage.EmptyDag }; _ = pool._megaEmpty.AddLast(pool._megaFirst); return pool; } public void Dispose() { Dispose(disposing:true); GC.SuppressFinalize(this); } public void Free(UnmanagedMemoryHandle handle) { if (_buffer + handle.Postion != Unsafe.AsPointer(ref handle.Buffer[0])) { throw new InvalidOperationException("Handle does not belong to pool"); } nuint location = handle.Postion; IndexNode root = GetNode(_entrance[4]); while (root.Position > location) { } } protected virtual void Dispose(bool disposing) { if (!_disposedValue) { if (disposing) { } NativeMemory.AlignedFree(_buffer); _entrance = null!; _disposedValue = true; } } [MethodImpl(MethodImplOptions.AggressiveInlining)] private int GetLevelFromSize(uint size) { int level = 0; uint temp = size / 8; while (temp > 3) { level++; temp >>= 2; } return level; } ~UnmanagedMemoryPool() { Dispose(disposing:false); } } }